Half-real : video games between real rules and fictional worlds /
Jesper Juul examines the constantly evolving tension between rules & fiction in video games. He argues that such games are both a departure from and a development of traditional non-electronic games.
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Main Author: | |
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Format: | Book |
Language: | English |
Published: |
Cambridge, Mass. ; London :
MIT Press,
2011, ©2005.
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Edition: | First MIT Press paperback edition. |
Subjects: |
Summary: | Jesper Juul examines the constantly evolving tension between rules & fiction in video games. He argues that such games are both a departure from and a development of traditional non-electronic games. |
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Physical Description: | ix, 233 pages : illustrations ; 23 cm |
Bibliography: | Includes bibliographical references and index. |
ISBN: | 9780262516518 0262516519 |