Half-real : video games between real rules and fictional worlds /
Jesper Juul examines the constantly evolving tension between rules & fiction in video games. He argues that such games are both a departure from and a development of traditional non-electronic games.
Saved in:
Main Author: | |
---|---|
Format: | Book |
Language: | English |
Published: |
Cambridge, Mass. ; London :
MIT Press,
2011, ©2005.
|
Edition: | First MIT Press paperback edition. |
Subjects: |
Main Collection - Walker Library - 2nd Floor
Call Number: |
GV1469.3 .J88 2011
|
---|---|
Copy 1 | Available Pull and Hold |