Mastering SolidWorks /

The complete SolidWorks reference-tutorial for beginner to advanced techniques Mastering SolidWorks is the reference-tutorial for all users. Packed with step-by-step instructions, video tutorials for over 40 chapters, and coverage of little-known techniques, this book takes you from novice to power...

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Bibliographic Details
Main Author: Lombard, Matt (Author)
Format: Electronic eBook
Language:English
Published: Indiana, Indiana : Sybex, [2019]
Subjects:
Online Access:CONNECT
Table of Contents:
  • Cover
  • Title Page
  • Copyright
  • Acknowledgments
  • About the Author
  • Contents
  • Introduction
  • Who Should Read This Book
  • What You Will Learn
  • What You Need
  • The Mastering Series
  • What Is Covered in This Book
  • Part I: Introducing SolidWorks Basics
  • Part II: Building Intelligence into Your Parts
  • Part III: Working with Assemblies
  • Part IV: Creating Drawings
  • Part V: Using Advanced and Specialized Techniques
  • Appendixes
  • How to Contact the Author
  • Part I Introducing SolidWorks Basics
  • Chapter 1 Introducing SolidWorks
  • Installing SolidWorks for the First Time
  • Starting SolidWorks for the First Time
  • Examining the SolidWorks License Agreement
  • Using the Help Menu
  • Creating a New Document
  • Identifying SolidWorks Documents
  • Saving Your Setup
  • Using Templates
  • Understanding Feature-Based Modeling
  • Understanding History-Based Modeling
  • Sketching with Parametrics
  • Understanding Design Intent
  • Editing Design Intent
  • Choosing Sketch Relations
  • Selecting Display/Delete Relations
  • Using Suppressed Sketch Relations
  • Working with Associativity
  • The Bottom Line
  • Chapter 2 Navigating the SolidWorks Interface
  • Identifying Elements of the SolidWorks Interface
  • Using the CommandManager and Toolbars
  • Controlling Menus
  • Changing Cursors
  • Working with Models in the FeatureManager and PropertyManager Windows
  • Getting Around the Task Pane
  • Getting Familiar with the Status Bar
  • Using SolidWorks Search
  • Making the Interface Work for You
  • Customizing Colors
  • Customizing Strategies
  • Working with Multiple Document Windows
  • The Bottom Line
  • Chapter 3 Working with Sketches and Reference Geometry
  • Creating a New Part
  • Creating a Sketch
  • Identifying Sketch Entities
  • Using the Sketch Toolbar
  • Driving Sketches with Smart Dimensions.
  • Using Tools on the Dimensions/Relations Toolbar
  • Inferencing in Sketch
  • Exploring Sketch Settings
  • Using Sketch Blocks
  • Working with Reference Geometry
  • Creating Planes
  • Working with Axes
  • Using Coordinate Systems
  • Using Points as Reference Geometry
  • Sketching with Touch Interface
  • Tutorial: Learning to Use Sketch Relations
  • Tutorial: Using Blocks and Belts
  • Tutorial: Creating Reference Geometry
  • The Bottom Line
  • Chapter 4 Creating Simple Parts and Drawings
  • Discovering Design Intent
  • Using Symmetry
  • Determining Primary or Functional Features
  • Predicting Change
  • Creating a Simple Part
  • Deciding Where to Start
  • Building in Symmetry
  • Making It Solid
  • Using Instant 3D
  • Making the First Extrude Feature
  • Creating a Simple Assembly
  • Creating the Assembly
  • Populating the Assembly
  • Examining Mates
  • Creating a Simple Drawing
  • Tutorial: Creating a Simple Part
  • Tutorial: Making a Simple Drawing
  • The Bottom Line
  • Chapter 5 Using Visualization Techniques
  • Manipulating the View
  • Using Arrow Keys
  • Using the Middle Mouse Button
  • Using Mouse Gestures
  • Using the View Toolbar
  • Adding Scrollbars and Splitters
  • Using the Magnifying Glass
  • Clicking the Triad Axes
  • Using the View Tools
  • Zebra Stripes and Curvature
  • View Orientation
  • Annotation Views
  • Using the DisplayManager
  • Applying Appearances
  • Using Decals
  • Using Scenes, Lights, and Cameras
  • The Display Pane
  • Applying Color Automatically to Features
  • Using Edge Display Settings
  • Tutorial: Applying Visualization Techniques
  • The Bottom Line
  • Part II Building Intelligence into Your Parts
  • Chapter 6 Getting More from Your Sketches
  • Editing Sketch Relations
  • Using Display/Delete Relations
  • Using Replace Entity
  • Using SketchXpert
  • Getting More from Dimensions
  • Dimensioning from Centerlines.
  • Sketching with Numeric Input
  • Working with Sketch Entities
  • Moving, Rotating, Copying, and Scaling Entities
  • Modifying a Sketch
  • Copying and Pasting Sketch Entities
  • Dragging Entities
  • Creating a Derived Sketch
  • Using Sketch Pictures
  • Using Three Views
  • Compensating for Perspective
  • Estimating Sharp Edges
  • Using Auto Trace
  • Using Stick Fonts
  • Using Sketch Text
  • Using Colors and Line Styles with Sketches
  • Working in Color Display Mode
  • Assigning Line Color
  • Using the Edit Sketch or Curve Color Tool
  • Assigning Line Thickness and Line Style
  • Using Other Sketch Tools
  • Working with RapidSketch
  • Adding Sensors
  • Using Metadata for Sketches
  • Creating Construction Geometry
  • Sketching in 3D
  • Navigating in Space
  • Exploring Sketch Relations in 3D Sketches
  • Using Planes in Space
  • Using Planar Path Segments
  • Defining Dimensions
  • Using 3D Sketch Summary
  • Tutorial: Editing and Copying
  • Tutorial: Controlling Pictures, Text, Colors, and Styles
  • Tutorial: Using Metadata
  • Tutorial: Sketching Calculator
  • The Bottom Line
  • Chapter 7 Modeling with Primary Features
  • Identifying When to Use Which Tool
  • Using the Extrude Feature
  • Understanding Instant 3D
  • Working with the Revolve Feature
  • Introducing Loft, Boundary, and Sweep
  • Controlling Sweep Features
  • Understanding Fillet Types
  • Creating a Constant-Size Fillet
  • Creating Variable-Radius Fillets
  • Using Face Fillets
  • Applying a Full Round Fillet
  • Building a Setback Fillet
  • Using Chamfers
  • Creating Asymmetrical Chamfers
  • Switching Between Fillet and Chamfer Features
  • Tutorial: Bracket Casting
  • The Bottom Line
  • Chapter 8 Selecting Secondary Features
  • Creating Curve Features
  • Manipulating Curves
  • Working with Helix Curve Features
  • Creating Projected Curves
  • Using the Curve Through XYZ Points Feature.
  • Using the Curve Through Reference Points Feature
  • Putting Together a Composite Curve
  • Using Split Lines
  • Using the Equation-Driven Curve
  • Selecting a Specialty Feature
  • Using Scale
  • Using the Dome Feature
  • Using the Wrap Feature
  • Using the Flex Feature
  • Applying the Deform Feature
  • Using the Indent Feature
  • Using Intersect
  • Tutorial: Creating a Wire-Formed Part
  • The Bottom Line
  • Chapter 9 Patterning and Mirroring
  • Patterning in a Sketch
  • Debunking More Sketch Myths
  • Patterning a Sketch
  • Mirroring in a Sketch
  • Using Mirror Entities
  • Using Dynamic Mirror
  • Using Symmetry Sketch Relation
  • Using Mirroring in 3D Sketches
  • Working with 3D Patterns
  • Exploring the Geometry Pattern Option
  • Patterning Bodies
  • Patterning Faces
  • Patterning Fillets
  • Understanding Pattern Types
  • Using the Linear Pattern
  • Using the Circular Pattern
  • Using a Curve-Driven Pattern
  • Using a Sketch-Driven Pattern
  • Using a Table-Driven Pattern
  • Using the Fill Pattern
  • Using a Variable Pattern
  • Cosmetic Patterns
  • Mirroring 3D Solids
  • Mirroring Bodies
  • Mirroring Features
  • Mirroring Entire Parts
  • Tutorial: Creating a Circular Pattern
  • Tutorial: Mirroring Features
  • Tutorial: Applying a Cosmetic Pattern
  • The Bottom Line
  • Chapter 10 Using Equations
  • Understanding Equations
  • Creating Equations
  • Using Driven Dimensions
  • Using Equation Tricks
  • Using Global Variables
  • Using the Modify Box
  • Using Expressions
  • Controlling Suppression States of Features
  • Linking to External Equations
  • Tutorial: Using Equations
  • The Bottom Line
  • Chapter 11 Working with Part Configurations
  • Controlling Items with Configurations
  • Finding Configurations
  • Deleting Configs
  • Sorting Configs
  • Activating Configurations
  • Creating Configurations
  • Using the Modify Configurations Dialog Box.
  • Using Custom Property Managers
  • Using Derived Configurations
  • Understanding How File Size Affects Speed
  • Controlling Dimensions
  • Controlling Suppression
  • Controlling Custom Properties
  • Controlling Sketch Relations
  • Controlling Sketch Planes
  • Controlling Configurations of Inserted Parts
  • Using Library Features
  • Using Design Tables
  • Identifying What Can Be Driven by a Design Table
  • Creating a Simple Design Table
  • Editing Design Table Settings
  • Editing the Design Table
  • Using the Configuration Publisher
  • Tutorial: Working with Configurations and Design Tables
  • The Bottom Line
  • Chapter 12 Editing, Evaluating, and Troubleshooting
  • Using Rollback
  • Using the Rollback Bar
  • Using Other Rollback Techniques
  • Using Part Reviewer
  • Reordering Features
  • Reordering Folders
  • Using the Flyout and Detachable FeatureManagers
  • Displaying the FeatureManager and PropertyManager
  • Following Selection Breadcrumbs
  • Summarizing Part Modeling Best Practices
  • Using Design for Change
  • Keeping Track of References
  • Visualizing Horizontal Modeling
  • Understanding Resilient Modeling
  • Using Skeleton Sketches
  • Using Evaluation Techniques
  • Using Verification On Rebuild
  • Using the Check Tool
  • Evaluating Geometry with Reflective Techniques
  • Troubleshooting Errors
  • Interpreting Rebuild Errors
  • Identifying Common Errors
  • Dismissing Errors
  • Using SolidWorks RX and Performance Benchmark
  • Tutorial: Utilizing Editing and Evaluation Techniques
  • The Bottom Line
  • Part III Working with Assemblies
  • Chapter 13 Building Efficient Assemblies
  • Understanding the Purpose of Assemblies
  • Identifying Types of Assemblies
  • Creating an Alternative to Multiple Assemblies
  • Identifying the Elements of an Assembly
  • Working with Assembly Equations
  • Using an Assembly Layout Sketch
  • Working with Virtual Components.