Call Number (LC) | Title | Results |
---|---|---|
LB1028.72 .F68 2016 |
Foundation of Digital Badges and Micro-Credentials : Demonstrating and Recognizing Knowledge and Competencies / Foundation of digital badges and micro-credentials : demonstrating and recognizing knowledge and competencies / |
2 |
LB1028.73 |
Writing AI Prompts For Dummies / Building intelligent tutoring systems for teams : what matters / |
2 |
LB1028.73 .B85 2018 | Building intelligent tutoring systems for teams : what matters / | 1 |
LB1028.73 .D47 2005eb | Designing distributed learning environments with intelligent software agents / | 1 |
LB1028.73 .F33 1998 | Facilitating the development and use of interactive learning environments / | 1 |
LB1028.73 .I577 2016 | Intelligent tutoring systems : structure, applications and challenges / | 1 |
LB1028.73 .J55 2018 | Affective feedback in intelligent tutoring systems : a practical approach / | 1 |
LB1028.73 .L35 1999eb | Artificial intelligence in education : open learning environments : new computational technologies to support learning, exploration and collaboration / | 1 |
LB1028.75 | Hacia la Transformación Del Conocimiento. Alternativas Pedagógicas Innovadoras con Colectivos Vulnerable. | 1 |
LB1028.75 .E96 2017 | Exploding the castle : rethinking how video games and game mechanics can shape the future of education / | 2 |
LB1028.75 .H37 2023 | Using video games to level up collaboration for students : a fun, practical way to support social-emotional skills development / | 1 |
LB1028.75 .I84 1984 | A practical guide to interactive video design / | 1 |
LB1028.75 .K34 2016 | Connected gaming : what making video games can teach us about learning and literacy / | 1 |
LB1028.75 .K34 2016eb | Connected gaming : what making video games can teach us about learning and literacy / | 1 |
LB1028.75 .K56 2018 | Resonant games : design principles for learning games that connect hearts, minds, and the everyday / | 1 |
LB1028.75 .K56 2018eb | Resonant games : design principles for learning games that connect hearts, minds, and the everyday / | 1 |
LB1028.75 .S46 1994 | Using interactive video in education / | 1 |
LB1028.75 .S78 2020 | Studying gaming literacies : theories to inform classroom practice / | 1 |
LB1028.75 .T66 2015 | The game believes in you : how digital play can make our kids smarter / | 1 |
LB1028.75 ebook | La Gamificación Como Recurso Educativo en Educación Primaria. | 1 |